2013-06-20

Rainbow Islands revisited

Never got to post this other project of mine, althou it made to the blender guru competition  videogames (sort of!)

Basically a tribute to the game "Rainbow Islands" from Taito -  my favorite when i was youngerish.


Beginning to loose will to continue on this one.
Besides being a copyrighted subject ,several problems keep arising :

- Rigging is the main concern particularly on the shoulder ( it seems to be a well known problem ) and hip/crotch despite using shape keys to correct the pose.Weight painting of vertices for rigging is difficult specially when i keep tweaking the look of model, put it all together and it is a major blow to the workflow.


Concept for the weapon, instead of throwing stars why don´t you just shoot them ? upper loading magazine.
Side view for running shoe , nothing fancy!


Made several improvements to the model, nevertheless i keep having problems as stated in the first image.


On the right is my first attempt to use the blender cloth simulator- i found it difficult, but then perhaps that is because it´s my first.Not much to see here
  On the left added feet (!!) ; some more geometry on the shoulder/legs/hip/crotch (basically almost everywhere!) to allow for better rigging ; corrected some proportions ; first hair attempt.
 For now i won´t be working much more on this, other subject came to mind , but who knows ? i might come back sooner than i think.

Cheers!


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